6 Biome & Sky Katas
6.1 Biome Kata (difficulty = 3)
read
Code a game with a lava background with a 2 by 2 grid that starts on tile 3.
code
#lang survival-minecraft (define (my-biome) (basic-biome #:image LAVA-BG #:rows 2 #:columns 2 #:start-tile 3 #:hd? #t)) (minecraft-game #:biome (my-biome))
6.2 Sky Kata (difficulty = 1)
Tip: By default, the length-of-day will be 2400.
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Code a game with a very long day/night cycle.
code
#lang survival-minecraft (minecraft-game #:sky (basic-sky #:length-of-day 5000))
6.3 Sky Kata (difficulty = 1)
Tip: Here is a link to all available colors: colors.
read
Code a game with a custom-colored night sky.
code
#lang survival-minecraft (minecraft-game #:sky (basic-sky #:night-sky-color 'darkmagenta))
6.4 Sky Kata (difficulty = 1)
Tip: Max darkness takes a value between 0 (no darkness) and 255 (total blackout).
read
Code a game with a short day/night cycle where it gets pitch-black at midnight.
code
#lang survival-minecraft (minecraft-game #:sky (basic-sky #:length-of-day 500 #:max-darkness 255))
6.5 Sky Kata (difficulty = 3)
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Code a game with a short night, and many nocturnal mobs.
code
#lang survival-minecraft (minecraft-game #:mob-list (list (basic-mob #:amount-in-world 20 #:night-only? #t)) #:sky (basic-sky #:length-of-day 2400 #:start-of-daytime 200 #:end-of-daytime 2200))